ABOUT ME
I’m an artist, designer, and programmer with a degree in Media Technology and Computer Science. After graduating in 2023 from HTW Dresden, I began working there as a technical researcher, focusing on the creation of interactive virtual environments for immersive, multi-modal projections. Additionally, I am developing an agent-based simulation tool for studying the impact of various interventions on workers’ health.
A collection of personal and commissioned creative work can be found here.
JOBS
- TECHNICAL RESEARCHER @ HTW DRESDEN (CURRENT)
- 3D ANIMATOR - DRESDEN STATE ART COLLECTIONS (2021 INTERNSHIP)
- WEB DESIGN (2015)
COMMISSIONED
- ANIMATION FOR GAME OST / TEAM CLOUT / 2025
- AUDIO VISUALIZER TOOL / FFAUX / 2022
- AUDIO VISUALIZER TOOL / LORN / 2020
- VARIOUS COVER ARTWORKS / 2020-???
SKILLS + TOOLSETS
- DESIGN (UI/UX, GRAPHIC)
- MODELLING (BLENDER)
- VFX (UNREAL ENGINE, BLENDER)
- ANIMATION (UNREAL ENGINE, BLENDER)
- RENDERING (UNREAL ENGINE, BLENDER)
- EDITING (PHOTOSHOP, DAVINCI RESOLVE)
- CODING (C++, HLSL/GLSL, JS, HTML/CSS, PYTHON)
- HOSTING / AUTOMATION
EDUCATION
- MEDIA TECHNOLOGY & COMPUTER SCIENCE @ HTW DRESDEN 2023